STEAM-Based Fun at JFK

STEAM-Based Fun at JFK
Students using STEAM in the library

Mrs. Esser's class enjoying library time with Mrs. Romero
learning about coding with Code-A-Pillar and Code & Go Robot Mouse. The students enjoyed learning about problem solving skills, step-by-step programing with an introduction to coding concepts. This was an enjoyable activity that engaged the students while having fun with learning.